Nintendo details the engineering that went into the Wii U
Four Nintendo product developers and general managers sat down this week to discuss the engineering behind the Wii U , as part of the ongoing Iwata Asks interview series . According to Genyo Takeda, a Senior Managing Director, the key to combining low power consumption with high-level performance was Nintendo’s decision to adopt a multi-core CPU and to “fully embrace” an MCM (multi chip module), which weds CPU and GPU in a single component. This process involved several different manufacturers, which presented difficulties in analyzing any defects, though Nintendo says it drew upon its earlier experiences to devise a system that quickly identifies problems with minimal effort. Continue reading…
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Nintendo details the engineering that went into the Wii U